Tracer, Winston, Pharah, Hanzo… these are just a few of the memorable heroes that inhabit our world. Their weapons are a challenging thing to get right and make our combat feel engaging. However, no matter how fantastic the design or how big the ‘BOOM’ is, it’s the details which truly define a weapon’s character and bring it to life. The way the light catches every nick and battle scar on a well-worn assault rifle or the mysterious, intricate engraving on an ancient sword pommel, each subtle nuance helps to create a truly rich and inviting world. Our talented artists put their heart and soul into bringing these unique and visually stunning weapons to life, and their ranks are growing. We want to meet a Weapon Artist ready to step up and break new ground in the Overwatch universe.
Blizzard is looking for a highly motivated and talented Weapon Modeler to join its Overwatch art team in Irvine, California. In this role you will use your modeling skills to bring new first-person weapons to life and expand the horizons of Overwatch.
Your broader experience with game development and the character pipeline will help you work collaboratively with designers, concept artists, technical artists and animators to ensure that you are always putting gameplay first when it comes to developing amazing weapons.
In short, you’ll be part of a close-knit, collaborative community of artists, engineers and designers whose sole goal is to make a truly epic and immersive game experience.
Sound fun? If you’re up to the challenge of helping realize the next epic Blizzard title, we want to hear from you!
Submission / Portfolio requirements
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.