Software Engineer, Art Tools - Diablo

The minions of Hell are growing stronger...

Are you skilled at building tools and workflows for artists? Our team of talented developers is working on a new, unannounced Diablo project. If you’re looking for a tight-knit crew that embraces collaboration and has a real passion for all things Diablo, then come work with us, and together we will build something exceptional.

Blizzard Entertainment is seeking a talented, motivated, and experienced engineer to join the Diablo Team. Your quest will be to design and create tools that are a force multiplier for the creation of game content. In addition to implementing and supporting tools, you will be expected to evaluate workflows and identify ways to improve them. You should have a thorough knowledge of multiple game development disciplines including modeling, rigging, animation, VFX, and asset management, as well as related cross-pipeline workflows. Familiarity with 3D art development pipelines and technologies is required as your talents will also be used to extend support to common third-party content generation packages.  You will be the point of contact between multiple teams, and your excellent communication skills will be used to train and educate those teams about our growing toolset, and help guide discussions of future improvements.


  • Excellent Python development skills and debugging techniques
  • Detailed working knowledge of Maya
  • Experience writing Maya Tools and the Maya API
  • Experience with Python, MEL, pyQt, and pySide
  • Experience with C, C++, or C#
  • A minimum of 2 years’ experience in developing tools, and implementing process improvements in a production environment
  • Familiarity with character pipelines, such as modeling, rigging, and animation
  • Strong verbal and written communications skills
  • Technical support focused
  • An avid gamer


  • Experience with Houdini
  • Experience with Substance Designer/Painter
  • Knowledge of modern AAA VFX creation practices
  • Bachelor’s Degree in Computer Science or similar field
  • Able to create workflows or tools in a new unfamiliar area
  • Familiar with Blizzard games and properties

 Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

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Unannounced Project
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